[Gvsig_english] GvSIG, Mac OS X, slowness
Mija
hoanqui at ono.com
Fri Apr 7 14:42:44 CEST 2006
> I'm not sure because I cannot do tests (we don't have a Mac), but I
> think its a matter of using a "compatible" image in rendering. The
> only workaround I can imagine is detect that gvSIG is running in a
> Mac, and then choose another Rendering Strategy.
>
> Or do the rendering directly to the graphics.....
>
Note taken. In any case, there are still some things to work out -
like, why a map is so slowly shown in View but is much faster in Map;
or which effect can have the rendering engine used (Apple's or Sun's).
> You can do the tests without debugging gvSIG. Try to do tests
> rendering debugging SingleView, inside package Demo. It's easier.
>
That will be really useful, thanks. In fact I'll be soon asking the
team about ways to single out some functionalities; I guess you
already have some test or demo code that would fit the bill, like
this case.
> Have fun.
>
> PS: It would be a good point to do the tests with all systems (Mac,
> Linux and Windows). By our experience, there is no difference
> between Linux and Windows. But MacOSX ..... Yes, it needs to do an
> optimization.
>
I'm currently profiling in both Windows and OS X to look for
differences. I'll keep you informed.
Thanks! :)
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