[Gvsig_english] Re: Gvsig_internacional Digest, Vol 24, Issue 32
Pepe Vidal Balaguer
pepe.vidal at iver.es
Mon Jan 28 17:10:10 CET 2008
gvsig_internacional-request at runas.cap.gva.es escribió:
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> Today's Topics:
>
> 1. Re: symbols (jaume dom?nguez faus)
> 2. Re: Calculating areas in the atribute table. (Wolfgang Qual)
> 3. Next version release. (Antonio Gennarini)
> 4. labeling (pvmstg)
> 5. Snap one layer to another (Luca Casagrande)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Mon, 28 Jan 2008 10:15:47 +0100
> From: jaume dom?nguez faus <jaume.dominguez at iver.es>
> Subject: Re: [Gvsig_english] symbols
> To: Users and Developers mailing list
> <gvsig_internacional at runas.cap.gva.es>
> Message-ID: <479D9D43.7030608 at iver.es>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
> Hello again!
>
> pvmstg wrote:
>
>> Hi,
>>
>> Great work developpers. It's look like you include all the need for
>> modern symbo in a easy way. The video doesn't show it but, I hope
>> you can put symbology base on many field criteria (arcmap offer 3 but
>> more could be verry helpfull).
>>
> Well, the set of symbols applied to a layer is a task performed by what
> we call a "legend", in other systems it is called "renderer", or
> "filter". The next version will allow to plug as many as new types of
> legend as desired. As part of the shipped version, we'll include the
> already existing "single symbol", "unique value legend", "dot density
> legend", and "interval legend", but also the new ones "proportional
> symbols legend" (2 variable), "graduated symbols legend" (2 variable),
> "quantity by category legend" (2 variable), "graphic legends" (n
> variable), "expression legends" (n variable)...
>
>> If we can set the size of the symbols to a reference scale...
>>
> At the moment in the developing code, there are two ways of sizing
> symbols (well, in fact three).
>
> 1. You can set the size of the symbol in an amount of pixels. So, your
> map will be rendered directly with this amount of pixels.
>
> This is intended for projects whose main purpose is to make spatial
> analysis or for publishing services to map servers (see the publishing
> extension by José Vicente Higón) where either there is no need to print
> map layouts or the target server does not support other symbol sizing
> than pixels.
>
> 2. You can set the size of the symbol in an amount of one of the gvSIG
> supported units (say kilometers, miles, meters, yards, inches,
> millimeters, etc..) and in rendering time the symbol will be scaled
> according on the reference system selected. The reference systems
> already coded are:
>
> a) real world reference system. Where a meter in the symbol size
> represents a meter in the real world. So, the closer zoom you have the
> bigger symbol become. Intended for engineering tasks.
> b) paper reference system. Where the unit scaled to the distance in
> the map layout (or even screen). This means that if you want a symbol to
> be say 2cm length, it will be drawn at this size in the screen, in the
> paper, no matter the zoom. It is calculated based in the DPI
> (dots-per-inch) in the current rendering context. This is intended for
> map producing tasks
>
>> Also, like I ask before, can we be able to export these labeling to an
>> annotation class for faster rendering and edition.
>>
> Yes, as I wrote in the previous mail, the annotations will export all
> the new features and enable edition capabilities as they are native
> geometries in native layers.
>
>> If, in the future you could also make these annotation manualy
>> ajustable... You can't always have the best location of annotation
>> so, beeing able to edit labeling to manualy place them could be verry
>> usefull.
>>
> Of course!
>
>> I ask before but, no answer. Since esri is moving to file geodatabase
>> and plan to release and api for that I hope gvsig project will include
>> it's support as soon as possible.
>>
> Sorry, I cannot answer this.
>
>> Thanks again... waiting for the next release..
>>
>> Marcel
>>
>>
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>
> Hope the work will be useful.
> Salut!
>
>
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